Saoirse (The Survivor)

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[[Survivor5/Saoirse{{!}}Saoirse (The Survivor)]]
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Name

Saoirse

on MUX as

Saoirse

Archetype

The Survivor

Occupation

Artisan/Companion

Apparent Age

Mid-Twenties

Played By

Dianna Agron

Faction Membership

The Fortunate Ones
Artisan and Companion
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"No weapons. No friends. No hope. Take all of that away, and what's left?"

"Me."

You never really know the measure of your own strength until your life might be ending, and the concept of life coming to an end, prematurely and abruptly, is something The Survivor refuses to entertain. She didn't ask to be born, but now she's too afraid to die and surviving is all she knows. If an ally's death means she gets to prolong her life, then it's a gambit she'll take.

It's because of this that she's prone towards moving with an air of guilt; in an ideal world, she would use her strength to save as many as she can, but in the real world the ground she walks on is littered with the bodies of those she painfully sacrificed. She carries the weight of their memory with every step she takes... because she's strong enough to do it.

Archetype Roster Concept 



Being a survivor sometimes means being a pragmatist and making the hard choices. When it's you or them, you come first. You can't help anyone else if you're dead.



Role in The Last Road

Saoirse was born in Black Jenny's Irregulars to a pair of raiders that were young enough to not yet develop any sickness from their life in the wasteland. And, despite a semi-tumultuous relationship with Sanctuary, they handed over at six years old in the hopes of her living a relatively violent-free life. Verified as pure, she was handed over to the Fortune where she paid her dues as a meanie while proving to be relatively proficient in the crafts she was taught.

As she grew older, she took on the role of Artisan. She found her excellence in music and vocal performing, and it made for an easy bridge into Companionship as many would find therapy in her siren's song; willingly letting her steal them away from the harsh realities that make up this life.

Safe as she is, she doesn't like Sanctuary. Yet, she was made Fortunate at an old enough age to where she can still vaguely remember her parents and she can still vaguely remember her life before in the wastelands, and memory is a powerful motivator. In her eyes, Sanctuary is a luxurious prison filled with false freedoms, and the Wastelands is a place of violent liberation and death. She lives in the lesser of two evils, and keeps her complaints to herself. She's curious about the wastelands; she's curious about Jenny, her Irregulars and about her parents, but Sanctuary is survival... and survival is what matters.

Sheet

Brawn: Poor
- Delicate Build (Negative)
Finesse: Normal
+ Stealth (Positive)
Brains: Good
+ Photographic Memory (Positive)
Spirit: Good
+ Charismatic Beauty (Positive)
+ Stubborn Determination (Positive)

Perks and Quirks

+ Gifted (Music)
+ Good Luck (10)
+ Adrenaline Boost (10)
+ Wasteland Lore (10)
+ Danger Sense (20)
- Gilded Cage
- Sheltered (-10)
- Can't Shoot (-20)
- Big Favor: Locke (-20)
- Fortune's Fool (-20)

No supporting cast found for this story.

No badges for The Last Road.

No logs found.

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