Nemesis (The Adherent)

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[[Adherent2/QueenofPentacles{{!}}Nemesis (The Adherent)]]



Also Known As


on MUX as



The Adherent



Apparent Age


Played By

Luma Grothe / Elona Lebedeva (Current)

Faction Membership

Artisans, Craftsmen and Vendors
Purveyor of Justice and Balancer of Fortune



Hammer of Justice

You see me but I'm not there

Like the calm before the storm

You hear me, I'm everywhere

In the wind and in the rain

Feel me in every breeze

I'm the chill inside your spine

I'm burning you start to freeze

As you slowly turn around

And down in your hole

Solitary darkness rule

You are forlorn

Cause justice will be mine

Prowling the night

Justice calling, we'll track you down

Justice calling, ready to strike

Justice calling, breaking the chains

Hammer of justice seeking his revenge

Eden (To Hypnos)

I see the darkness in your eyes

I feel the spark of life go weaker in your restless soul

I can hear your fading cries

A relentless wail now going on and on

When the tears are in your eyes

You sing a drunken lullaby

And the weight of the world

Comes crashing on your spine

Now remember what's inside

The warmth that made you smile

And rise up high

The Sentinel

Across his chest is scabbards rest

The rows of throwing knives

Whose razor points in challenged tests

Have finished many lives

Now facing one another

The stand-off eats at time

Then all at once a silence falls

As the bell ceases its chime

Upon this sign the challengers

With shrieks and cries rush forth

The knives fly out like bullets

Upon their deadly course

Screams of pain and agony

Rent the silent air

Amidst the dying bodies

Blood runs everywhere

The figure stands expressionless

Impassive and alone

Unmoved by this victory

And the seeds of death he's sown

Sworn to avenge

Condemn to hell

Tempt not the blade

All fear the sentinel

Let the Hammer Fall

It's getting closer now

The clock strikes midnight time

It is the tolling of the judgement bell

You fear the dead of night

There ain't no place to hide

This is your point of no return

Now we are ready to strike, again

It's getting far to late, my friend

Let The Hammer Fall

We are above the law

Let our power show

That we're in full control of your destiny

Now we are ready to strike, again

It's getting far to late, my friend

Let The Hammer Fall


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Rules and responsibilities: these are the ties that bind us. We do what we do, because of who we are. If we did otherwise, we would not be ourselves. I will do what I have to do. And I will do what I must. - Neil Gaiman, The Sandman: Book of Dreams

Sometimes you just have to stick to your guns. An ideology, rule of law, loyalty to a person or group, or even just a plan. Once you've set a course in motion, you just have to follow it through. After you've started, there's no time to turn back, and no sense in second thoughts. Self-doubt will only hold you back. Even a bad plan is better than none at all. So you keep your head down and push forwards. Always forwards. There's no time to go backwards, and no point in looking to your sides.

Archetype Roster Concept 

Every story has a dominant paradigm, and you follow it. The world is the world, the system is the system, and the rules are the rules. Without that structure nothing makes sense or has meaning.

Role in Carnival

Coming To America

In the beginning there was the great void, Chaos, from which the primordial deities of Grecian lore were born - at least that is how some stories go. Chaos being, perhaps, a time of great upheaval and confusion for the continuously evolving mortals who were trying to determine their place in the cosmos, and the Gods were needed to give them order and structure. Regardless, from that void came Erebus and Nyx, darkness and night, and it was the latter that brought Nemesis into being - scholars could never accurately determine who her Father was or if she had one! Who's your Daddy? Fuck if she knows.

A primordial deity birthed into the realm of belief near two thousand years before the existence of Christ, give or take a few decades or centuries, no one knows for sure, Nemesis has reigned in Greece since ancient times, and she had thrived as a Goddess of Divine Retribution for countless centuries. As man learned to travel the earth and sail the seas, cults and worshipers of the Greek pantheon (Nemesis included) began to spread, popping up in the islands and coasts of Ionia in Asia Minor, to Sicily and southern Italy and the Western Mediterranean.

The advent of Christianity brought about a gradual decline in the belief of the old Gods, and for hundreds of years Nemesis held on with the tidbits of cults and worshipers that refused conversion. However, in time, they too, began to fade out. It wasn't until the formation of New Smyrna Beach, Florida in 1768 that new life began to breathe into her, brought to the New World by a slim few hundred Greek settlers. At least for a time. The settlement barely lasted a decade, and a handful of survivors escaped to St. Augustine, where Nemesis loitered for nearly a century. In the 1850's she later ventured to New Orleans, where there had been an insurgence of immigrants from Greece, enough to create the first significant community.

With the passing decades came a rising number of Greeks in the United States, fleeing war and turmoil in their homeland by the hundreds of thousands. The uptick had a beneficial effect in the revival and growth of Hellenism in America, but it was slow going. So wherever they were en masse, Nemesis went to join them, and from New Orleans it was to New York from the mid to late 1920s to 1933. Then the dream came, along with an urgent need to find her brother, Hypnos.

Carnival of Wonders


A little niche was relatively easy for Nemesis to find in the carnival following the year she joined. Despite the end of the prohibition, the Great Depression provides many a desperate soul who would do anything for a turn in luck. Millions are unemployed, the Dust Bowl has put the hurt on those who farm the plains, the dust storms stripping the topsoil, not to mention the drought. People are hurting. Organized crime is on the rise, many have fallen into criminal acts and lawlessness, and there's a plentiful amount of justice to be served, as well as scales to be balanced.

In a small, inconspicuous tent, marked by a sign bearing the image of a winged woman carrying both sword and scale, hovering beside a wagon wheel, Nemesis plies her trade to those she deems worthy. Mortals who still believe in magic, Gods, and beasts know to find her there, mortals with no recourse, desperate for a turn of luck or seeking justice, having been wronged. There's no shortage of mortals down on their luck, mortals who have lost everything, mortals who have done everything good, right, and just, yet still suffer. Then there are those who prey upon the unfortunate, taking from them to gain undeserved fortune and prosperity. With the world being in the state it's in, she has a sufficient amount of work, taking consultations and performing her divine duties, and those who stand by their devotion and conviction to her are rewarded.




A Goddess can't simply walk around as they are in the realm of mortals, but when there's a call for justice, when the balance of right and wrong, happiness and sadness, good fortune and bad is askew, Nemesis will take her true face and mete out whatever is appropriate to achieve equilibrium. In her true form, when she chooses, Nemesis is winged, enabling her to fly, but unless she's balancing the scales of fortune or distributing dues, they're kept hidden or unseen.

Played By: Luma Grothe

ELNemesis001.png ELNemesis002.png Nemesis004a.png Nemesis005a.png Nemesis006.png



While mingling with humankind, Nemesis takes another name, Adrasteia, and with it the appearance of a lovely blue-eyed blonde in her mid-twenties, complete with the 1930's aesthetic, thanks to Elizabeth.

ElCarnival001.png ElCarnival002a.png ElCarnival004.png ElCarnival005.png ElCarnival006.png

White-Fronted Goose

One of her sacred animals, the goose is a form Nemesis takes when a human likeness isn't ideal or sufficient for her purpose. Whoever would suspect a goose? Nothing to see here.

Nemgoose001.png Nemgoose002.png


Throughout the ages it was written that the Goddess of Divine Retribution had her own chariot pulled by majestic and powerful griffins. This form is taken when there's a need for physical strength and power that she doesn't possess in any of her other faces.

Roleplay Hooks

Greek Pantheon: As far as scholars and ancient history goes, Nemesis belongs to the primordial generation of the Greek Pantheon, having come into existence before the Titans and Olympians. As such, she's been around for a very long time.

Justiciar: Carrying many titles over the span of her lifetime, she's well known as a Goddess of Divine Retribution, a Purveyor of Justice, a Winged Balancer of Life - however it is generally applied only to mortals, and it's her job to help those who need it. If they know where to find her - and those that need her, do.

Good Listener: Nemesis is very down-to-earth and practical minded, where she can't ply her trade for the deities and beasts of the Carnival, she can at least give them an ear or a shoulder to lean on, providing help that way if not offering practical solutions or advice.

Observant: Always watching, always paying attention to anything and everything, she surveys her environment and those in it with a discriminating eye.


Brawn: Normal
- Enfeebled (Negative)

Being a fading deity has its drawbacks, and she just doesn't have the divine strength she used to.
+ Resilient (Positive)

While lacking the physical strength of a God, it doesn't automatically equate to weakness. She is hardy, resilient, easily bouncing back, able to resist and recover under the harshest of conditions. Like a phoenix rising from its ashes, she gets back to her feet.
+ Weapons Specialist (Positive)
Finesse: Normal
+ Fleet-Footed (Positive)

Even without her wings and gift of flight, on ground Nemesis is just as swift and nimble, able to move quickly on her feet.
Brains: Normal
+ Perceptive (Positive)

Through her study of people and her environment, she's able to notice things most might miss and pull meaning from what she sees, feels, and hears, gaining insight and understanding of an individual or situation.
- Forgetful (Negative)

Power, strength, ability, they're not the only things that have gradually weakened over the passage of time. She's forgetful of things here and there, and the far distant past has, at times, become difficult to recollect.
Spirit: Good
+ Unyielding (Positive)

Willful (just like her brother). Determined. Come what may, she has the mental and emotional resolve to never give up, even when circumstances are grim. Always moving onward, never letting go of hope.
- Stubborn (Negative)

Stuck in her ways, once she's set her mind to something, you can't change it. She's stubborn to the nth degree, and it's not always beneficial. It's a wonder a mule isn't one of her sacred animals.
+ Captivating Beauty (Positive)

Regardless of how she presents herself to the general public, no matter how plain or simple, her beauty shines through, captivating those whose gaze falls upon her.
- Too Captivating (Negative)

On the downside, her otherworldly good looks has a tendency to captivate people to the point of stalker like obsession.
+ Maternal (Positive)

Despite the tales of her implacable nature and remorselessness when dealing out justice or balance, she's not cruel. She possesses a maternal demeanor when dealing with those of the Carnival, often kind, caring, and nurturing when those are in need of it.

Perks and Quirks

+ Good Luck

Fortune, luck, chance, whatever name you put on it, it's always been in her favor, and it has served her well throughout her existence thus far.
- Archaic Mind

Nemesis has been in existence for several millenniums, she's an archaic being, set in the old ways she's accustomed to. The constantly developing technology, fashion, culture, she just doesn't get it, and it shows.
+ Minor Power: Luck Modification (Spirit)

This is Nemesis' way of achieving balance when she's called to mete out punishment for injustice, among other things. Undeserved good fortune? A little twist of luck will fix that. Too happy? She'll fix that, too. Down on your luck no matter how hard you try? Easily remedied. Are you a criminal that have hurt others with your breaking of the laws? She'll dish out your just desserts. All it takes is a little tweak and manipulation of luck.
- Nocturnal

Born of Nyx, the Goddess of Night, Nemesis is only active once darkness falls, but during the day she's rather lethargic if being awake is a necessity.
+ Minor Power: Winged Celerity (Finesse)

Vengeance and retribution comes on swift wings to whomever deserves it, and when it comes time to deliver, Nemesis is quick. Her wings grant her the speed to get to where she needs to go.
- Too Pretty

Even with her mortal guise, there's an unnatural, otherworldly beauty about Nemesis, an allure or aura the woman possesses that just isn't...normal. The sort that sets a smart man's teeth on edge, makes them wary, but they can't help but look and be enthralled, if not obsessed.
+ Shapeshifting (Animal)

When neither her true face or mortal guise is sufficient, she has taken the form of animals, primarily a white-fronted goose, but it is an infrequent thing.
+ Shapeshifting (Human)

There are times changing your mortal face becomes a necessity, for a variety of reasons, but she primarily shifts her appearance when looks and styles change, in order to blend in (mostly).




Hypnos, the elder brother, one who creates much concern and worry for Nemesis, with his defeatist attitude, set to just wither and fade away. She won't allow it.

Mighty Zeus.jpg



It's well documented that Nemesis interjects herself into the affairs of mortals in order to balance their scales, Zeus is the King of the Olympians with a notorious reputation - but there's no rule that says she can't deliver justice to Gods or monsters. His scales could use some balancing. She has an extreme dislike for swans.



Bally of the Burlesque



Alexandre Vargas (Carnival)

Laborer/Justiciar's Bouncer
Life has its hardships, it throws you curve balls and unexpected difficulties, there's ups and downs. It's normal. Except when it isn't. Everything had been an uphill battle, one that never stopped, and the difficulty only increasing as time went on. For Alexandre it started in the winter of 1919 when his parents were struck down by a particularly deadly strain of influenza, one that would later be dubbed as the "Spanish Flu". An orphan at barely fifteen years of age, his parents' belongings and the family farm was sold, the money obtained from sales used to ship him off to distant relatives in New York City.

Blood or no, they weren't particularly welcoming of Alexandre, and with another mouth to feed, it put a strain on the household and made for a tense atmosphere. It was a hostile environment with bullying and frequent infighting over his presence, which prompted him to find work to help contribute. He found work at a farm some miles outside the city, it was what he was used to, and it was work he did well. Over the following three years, he learned to speak English fluently, but had little to no real education. When his eighteenth birthday came about, he was promptly kicked to the curb, no longer viewed as a concern or a problem for his relatives.

For a while after Alexandre lived on the streets until he managed to find a small place of his own, more of a hovel than anything, but it was a roof over his head. He quit his job at the farm to take up work as a miner, for just a little more pay. It was dangerous, but it was worth it to build a better life for himself. Months passed and turned into years, and Alex's situation gradually improved. Better house, a financial cushion was being built, and he found the love of his life, Catalina. Unfortunately his good fortune was short lived. Work called him away to another mine in the Adirondacks, near three hundred miles away. It was supposed to be a temporary affair.

Workers were accommodated with living quarters, but Catalina, in her pregnant state, stayed back in New York City with some of her family members. The pair exchanged letters, and Alex sent along money to ensure she had what she needed, but weeks turned into months, and eventually the letters stopped coming. It wasn't until he suffered an injury from a mining accident that he was able to take some time to recover and went find her missing. From stories told by her family, he later found that she had been quite ill. Consumption, they said. Eventually he had discovered she had been forced into a lungers camp, where both she and the unborn baby had died. Having lost everything, Alexandre now follows Nemesis, who gave him the justice he so rightly deserved. Now he works as a laborer for the Carnival of Wonders, helping them set up and take down, and the occasional odd job here and there they need extra muscle for. The rest of the time he's guard and bouncer to Adrasteia.

Played By: Mario Blanco


Claire Saint-Vincent (Carnival)

Carnival Jeweler/Justiciar's Assistant
The Crescent City, New Orleans, it's a melting pot of cultures, a place that inspired artists and writers, it was a place where both jazz and Claire Saint-Vincent were born. She was the only child of the Saint-Vincent immigrants who came from France to set roots down in the state of Louisiana. With a jeweler-lapidary father and a painter mother, Claire was surrounded by art, and was groomed to take up the family business, given the lack of any other children. The city of New Orleans had that mystique and wonder, a certain charm and a never ending amount of inspiration for a budding artist, it was especially true in the French Quarter where they lived. They were neither poor nor rich, but lived a comfortable enough life, well within their means, and never leaned towards extravagance. Claire, however, was afflicted with an undiagnosed illness, and each year that passed, she grew more frail and weak, but it never took away from her passion or zest for life.

Despite her illness, life was good. The Saint-Vincent family was well known for the quality of work they put out in painting and jewelry, and business was good. Too good. With the Prohibition in effect, combined with the growing mob families and conflicts with minor gangs, crime was on the rise. It was only a matter of time, and chaos erupted when Claire was barely eighteen years of age. The shop was uncontested territory, it was successful, and to the various criminals in the city, it was a place for profit. An attempt at extortion went so terribly wrong, violence ensued, resulting in the deaths of her parents, along with the razing of the shop. Claire was still inside the building when the fires were lit, and in her weakened state, escape was near impossible, and her fate appeared to be sealed. Until Nemesis came.

Now, Claire is a devout follower, the first of the trio to join the primordial Greek, as thus, she's been with her the longest. Having followed her to the Carnival of Wonders, the young Saint-Vincent applies the trade she was groomed to carry on, creating and repairing costume jewelry and accessories for the various performers and crew. When she isn't occupied with her primary work, she helps the other two whenever they come to a new town, looking for those poor, desperate souls who could use a little good fortune, and sends them on their way to the Carnival with a Nemesis Stone.


Elizabeth Barrens (Carnival)

Once, she had everything she could ever want. Elizabeth Barrens nee Murray had been a member of the upper echelon of New York society, married to a self-made man who was swimming in millions: William "Bill" Barrens. She lived the glamorous high life, mingled with celebrities and the who's who, she always received invitations to the most ritzy of parties - Elizabeth was part of the 'it' crowd. It was a life most could only dream of, but she had been living it. Had. Her fairy tale life came crashing down along with Wall Street in 1929, and just like that, everything she had was nearly lost over night. A series of bad investments, betrayal, and bank closings combined with the failing economic climate made things quite dire for William and his wife. Not wanting to downgrade to peasant status, William relied on his connections to the criminal underworld, connections Elizabeth had no idea existed, and started bootlegging for the Italian mob.

From there life went into a dangerous, downward spiral, and though they were able to live well, if a downgrade from the luxurious lifestyle they were accustomed to, things took a dark turn. William's true nature began to emerge with his fall into alcoholism, and more often than not, Elizabeth was victim to the physical violence that came from his unpredictable temper tantrums produced by his out of control drinking habits. The bruises were easy to hide, and her skill with makeup artistry enabled her to veil the signs of abuse while providing her some semblance of control over one thing in her life: her appearance. It allowed her to still appear put together, in control, exuding the image of a confident woman making due with the hardships given by the Great Depression. Elizabeth might have been able to fool the casual observer, but not Claire Saint-Vincent.

Perhaps it was fate that day when the two met in a Greek owned atelier that had been offering classes for a variety of subjects, or perhaps it was divine intervention. The pair had formed a rapport, but it took time for Elizabeth to open up about her husband, his involvement with the mob, her fear, and the abuse she was victim to. It was an injustice that couldn't stand, and it was after that Claire introduced Elizabeth to Nemesis. Everything changed after that. Come 1933, she followed the ancient Goddess to the Carnival of Wonders, finding her place there with her ability as a beautician, applying her skill as a makeup artist and hair stylist to the various performers (and Nemesis, for fitting in purposes) to ensure they look their absolute best for the crowd. And she's damn good at it.

Played By: Idda van Munster

No badges for Carnival.

Indulgence and Denial
(2019-04-28 • Apothecary Tent) Nemesis visits Hypnos' den of iniquity. The pair engage in a philosophical discussion of self-indulgence and self-denial, and weigh their options and prospects for the future.
Cast  •   Hypnos  •  Nemesis  •
King of the Night Time World
(2019-03-31 • Apothecary Tent) Hypnos hosts Eve and Andrasteia in his tent to impart some news. He's then left to ponder with the fae queen before laying her out with his soporific therapy.
Cast  •   Áine (as Eve)  •  Hypnos  •  Nemesis (as Andrasteia)  •
The Children of Nyx
(2019-03-26 • Apothecary Tent) Cedric and Eve bring news of the Radio to the Children of Nyx. Now they wonder whether the Association of American Avatars know what happened to Thanatos.
Cast  •   Áine  •  Nemesis  •  Mad Sweeney  •  Hypnos  •
The Aging Beauty
(2019-03-25 • Justiciar's Tent) Mabel returns to the Justiciar's Tent after she believes her husband, George, had left her.
Cast  •   Nemesis  •  Mad Sweeney (as Mabel Harrelson)  •
Justice is Served in Nowhere
(2019-03-22 • Carnival Grounds - Cooch Tent) Nemesis tracks down her prey and his young girl-toy to the Cooch Tent where she pulls the strings of Fate while weighing out his misdeeds. Meanwhile, the Burlesque show is going on with a Mermaid and the Diamond Devil as their guest performers. Some time after all is said and done, Cedric, Sky and Thomas have a discussion about an odd radio advert that Thomas had heard.
Cast  •   Mad Sweeney (as Cedric O'Donnellan)  •  Nemesis (as Adrasteia)  •  Mermaid (as Callie)  •  Diamond Devil (as Diamond Devil)  •  Osiris (as Thomas Mayne)  •  Nike (as Nikki)  •  Zeus (as Sky)  •  Levi Freeman  •
The Story of Mabel
(2019-03-19 • Justiciar's Tent) Sweeney pays the Justiciar a visit, being curious about her work. Before too long, a woman named Mabel wanders into the tent, hoping that Adrasteia can resolve her marriage woes.
Cast  •   Nemesis  •  Mad Sweeney  •